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The first, for example, is a surprisingly enticing looking pirate themed park where you have to attract a certain number of guests through the gates, and build some more rides to entertain them. Career places you in one of several different pre-made parks, and gives you some basic objectives to complete. While it's tempting to head straight into the Career mode, this, sadly, is where Planet Coaster is the least compelling. There are three different modes: Career, Challenge, and Sandbox. Planet Coaster is surprisingly user-friendly considering how deep you can go, but there is something of a learning curve while you get to grips with how things work. After booting up Planet Coaster for the first time, I spent the first three hours gawping at the number of items I could customise, the way that I could terraform any number of the biomes that you start with as a "blank slate," and the sheer depth of how you can design almost every inch of the park, from how it looks, to how it sounds, to how it moves.
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Not only can you download and copy other people's creations for your own use, but you can spend hours browsing through them in search of inspiration without ever actually opening them up. Planet Coaster is one enormous user-driven content machine-and it's brilliant. This is something that Frontier Developments has capitalised on so smartly with its persistent space sim, Elite Dangerous, and uses the same approach here.
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But perhaps the Planet Coaster's greatest feat is how it ties its community of creators and designers directly into the game's DNA. Therefore, it's no surprise at the response Planet Coaster received when it entered beta, and people saw just how deep its raft of different tools made it.
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The Sims, Theme Park World, Rollercoaster Tycoon the rise of consoles into the mainstream saw these kinds of PC exclusive games slide into the fringes, despite their popularity. Over my 17-hours playing Planet Coaster, it's made me smile more than perhaps any other game I've played this year.ĭesigning, customising, and managing theme parks is hardly a new concept, but we've had a break from them in the past decade. More than anything, it feels like just what 2016, the most miserable year on record, truly needs. It is a truly engrossing experience, one that hides all of its complexity-and trust me when I say that Planet Coaster truly is complex-underneath a vibrant veneer of bold colour, charming characters, and ingenious details. The countless creation and design tools in Planet Coaster offers that make this possible are fantastic, encompassing everything from the weird to the wonderful from Western themed saloons to swashbuckling pirate coves.
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It needs to be the kind of place that brings smiles to the faces of every single cartoon customer that walks through its gates: wonder-filled child, skeptical teen, and cynical adult alike. To truly succeed in the eyes of both you, its creator, and the visitors that come through its gates, this theme park needs to be remarkable. It sounds simple enough-but this can't be just any old park. Links: Steam | Official websiteYour goal in Planet Coaster, to create a theme park that entertains and dazzles the masses, is a daunting one. Game Details Developer: Frontier Developments